In addition to the signal mechanism described above, there is a set
of events that reflect the X event mechanism. Callbacks may
also be attached to these events. These events are:
- event
- button_press_event
- button_release_event
- motion_notify_event
- delete_event
- destroy_event
- expose_event
- key_press_event
- key_release_event
- enter_notify_event
- leave_notify_event
- configure_event
- focus_in_event
- focus_out_event
- map_event
- unmap_event
- property_notify_event
- selection_clear_event
- selection_request_event
- selection_notify_event
- proximity_in_event
- proximity_out_event
- drag_begin_event
- drag_request_event
- drag_end_event
- drop_enter_event
- drop_leave_event
- drop_data_available_event
- other_event
In order to connect a callback function to one of these events you
use the function gtk_signal_connect, as described above, using one of
the above event names as the name parameter. The callback
function for events has a slightly different form than that for
signals:
gint callback_func( GtkWidget *widget,
GdkEvent *event,
gpointer callback_data ); |
GdkEvent is a C union structure whose type will depend upon which
of the above events has occurred. In order for us to tell which event
has been issued each of the possible alternatives has a type
member that reflects the event being issued. The other components
of the event structure will depend upon the type of the
event. Possible values for the type are:
GDK_NOTHING
GDK_DELETE
GDK_DESTROY
GDK_EXPOSE
GDK_MOTION_NOTIFY
GDK_BUTTON_PRESS
GDK_2BUTTON_PRESS
GDK_3BUTTON_PRESS
GDK_BUTTON_RELEASE
GDK_KEY_PRESS
GDK_KEY_RELEASE
GDK_ENTER_NOTIFY
GDK_LEAVE_NOTIFY
GDK_FOCUS_CHANGE
GDK_CONFIGURE
GDK_MAP
GDK_UNMAP
GDK_PROPERTY_NOTIFY
GDK_SELECTION_CLEAR
GDK_SELECTION_REQUEST
GDK_SELECTION_NOTIFY
GDK_PROXIMITY_IN
GDK_PROXIMITY_OUT
GDK_DRAG_BEGIN
GDK_DRAG_REQUEST
GDK_DROP_ENTER
GDK_DROP_LEAVE
GDK_DROP_DATA_AVAIL
GDK_CLIENT_EVENT
GDK_VISIBILITY_NOTIFY
GDK_NO_EXPOSE
GDK_OTHER_EVENT /* Deprecated, use filters instead */ |
So, to connect a callback function to one of these events we would use
something like:
gtk_signal_connect( GTK_OBJECT(button), "button_press_event",
GTK_SIGNAL_FUNC(button_press_callback),
NULL); |
This assumes that button is a Button widget. Now, when the
mouse is over the button and a mouse button is pressed, the function
button_press_callback will be called. This function may be
declared as:
static gint button_press_callback( GtkWidget *widget,
GdkEventButton *event,
gpointer data ); |
Note that we can declare the second argument as type
GdkEventButton as we know what type of event will occur for this
function to be called.
The value returned from this function indicates whether the event
should be propagated further by the GTK event handling
mechanism. Returning TRUE indicates that the event has been handled,
and that it should not propagate further. Returning FALSE continues
the normal event handling. See the section on
Advanced Event and Signal Handling for more details on this
propagation process.
For details on the GdkEvent data types, see the appendix entitled
GDK Event Types.